Simplify the code

This commit is contained in:
sxyazi
2024-06-27 22:35:35 +08:00
parent 2293cf5d5b
commit 3df0cf5892

View File

@@ -2,38 +2,22 @@ local function setup()
Manager.render = function(self, area)
local chunks = self:layout(area)
local dynamic_first_bar = function()
if chunks[2].w == 0 then
return
end
return ui.Bar(chunks[1], ui.Bar.RIGHT)
end
local bar = function(c, x, y)
x, y = math.max(0, x), math.max(0, y)
if x <= 0 or x == area.w - 1 then
return {}
end
return ui.Bar(
ui.Rect { x = x, y = y, w = ya.clamp(0, area.w - x, 1), h = math.min(1, area.h) },
x == 0 and ui.Bar.NONE or ui.Bar.TOP
ui.Rect { x = x, y = math.max(0, y), w = ya.clamp(0, area.w - x, 1), h = math.min(1, area.h) },
ui.Bar.TOP
):symbol(c)
end
local dynamic_padding = function()
if chunks[1].w == 0 then
return ui.Padding(1, 0, 1, 1)
elseif chunks[3].w == 0 then
return ui.Padding(0, 1, 1, 1)
end
return ui.Padding.y(1)
end
return ya.flat {
-- Borders
ui.Border(area, ui.Border.ALL):type(ui.Border.ROUNDED),
dynamic_first_bar(),
ui.Bar(chunks[3], ui.Bar.LEFT),
ui.Bar(chunks[1]:padding(ui.Padding.y(1)), ui.Bar.RIGHT),
ui.Bar(chunks[3]:padding(ui.Padding.y(1)), ui.Bar.LEFT),
bar("", chunks[1].right - 1, chunks[1].y),
bar("", chunks[1].right - 1, chunks[1].bottom - 1),
@@ -43,7 +27,7 @@ local function setup()
-- Parent
Parent:render(chunks[1]:padding(ui.Padding.xy(1))),
-- Current
Current:render(chunks[2]:padding(dynamic_padding())),
Current:render(chunks[2]:padding(ui.Padding.y(1))),
-- Preview
Preview:render(chunks[3]:padding(ui.Padding.xy(1))),
}