feat: adapt to https://github.com/sxyazi/yazi/pull/1257
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@@ -1,36 +1,37 @@
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local function setup()
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Manager.render = function(self, area)
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local c = self:layout(area)
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local old_build = Tab.build
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Tab.build = function(self, ...)
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local bar = function(c, x, y)
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if x <= 0 or x == area.w - 1 then
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return {}
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if x <= 0 or x == self._area.w - 1 then
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return ui.Bar(ui.Rect.default, ui.Bar.TOP)
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end
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return ui.Bar(
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ui.Rect { x = x, y = math.max(0, y), w = ya.clamp(0, area.w - x, 1), h = math.min(1, area.h) },
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ui.Rect { x = x, y = math.max(0, y), w = ya.clamp(0, self._area.w - x, 1), h = math.min(1, self._area.h) },
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ui.Bar.TOP
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):symbol(c)
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end
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local c = self._chunks
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self._chunks = {
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c[1]:padding(ui.Padding.y(1)),
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c[2]:padding(c[1].w > 0 and ui.Padding.y(1) or ui.Padding(1, 0, 1, 1)),
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c[3]:padding(ui.Padding.y(1)),
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}
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local style = THEME.manager.border_style
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return ya.flat {
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-- Borders
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ui.Border(area, ui.Border.ALL):type(ui.Border.ROUNDED):style(style),
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ui.Bar(c[1]:padding(ui.Padding.y(1)), ui.Bar.RIGHT):style(style),
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ui.Bar(c[3]:padding(ui.Padding.y(1)), ui.Bar.LEFT):style(style),
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self._base = ya.list_merge(self._base or {}, {
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ui.Border(self._area, ui.Border.ALL):type(ui.Border.ROUNDED):style(style),
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ui.Bar(self._chunks[1], ui.Bar.RIGHT):style(style),
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ui.Bar(self._chunks[3], ui.Bar.LEFT):style(style),
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bar("┬", c[1].right - 1, c[1].y),
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bar("┴", c[1].right - 1, c[1].bottom - 1),
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bar("┬", c[2].right, c[2].y),
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bar("┴", c[2].right, c[2].bottom - 1),
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})
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-- Parent
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Parent:render(c[1]:padding(ui.Padding.xy(1))),
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-- Current
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Current:render(c[2]:padding(c[1].w > 0 and ui.Padding.y(1) or ui.Padding(1, 0, 1, 1))),
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-- Preview
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Preview:render(c[3]:padding(ui.Padding.xy(1))),
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}
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old_build(self, ...)
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end
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end
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